Wayne M Messam II
In the fall of 2020, I graduated from Florida Atlantic University earning my BA in Music with a concentration in Commercial Music Technology. Outside of learning audio engineering and production techniques at my internship with Hoot Wisdom Recordings, (record label) I utilized many online education sources both in and out of college in order to develop my craft for sound design, composition, and programming in C#. Because my university did not provide courses for game audio specifically, I took it upon myself to bring game audio to my alma mater.
I produced multiple live streams with game audio professionals from across the country to educate viewers who might not have been exposed to sound design and composition for game audio. I was also 1 out of 5 selected out of 100 to be a part of the 2020 Game Sound Con’s Scholars program. I ended my collegiate career leaving behind a research project about game audio experimentation in the video game industry that will propel any students after me who are interested in a career in game audio.
I have been playing video games for as long as I can remember and have dedicated my career to the field. Nowadays, I freelance on various projects in game audio while developing my Middleware, Implementation, and Programming skills during my downtime. I also produce games through my game studio Neptune’s Cloud in order to give myself experience in applications like Wwise, Unity, and Blender when I am not participating in Game Jams.
♫ Sound Design ♫ Composition ♫ Dialogue Editing ♫ Audio Programming ♫ Teaching ♫ Mixing ♫ Mastering ♫ Post-Production ♫ Arranging ♫ Score Copying
♫ Wwise ♫ Unity ♫ Logic Pro X ♫ Pro Tools ♫ Sibelius ♫ C# ♫ Microsoft Office Apps ♫ Git (Git Hub) ♫ Blender ♫ Perforce (In Progress)
♫ iZotope ♫ Waves ♫ Fab-Filter ♫ Pheonix Verb ♫ Sound Toys
♫ Guitar (3 years) ♫ Piano (6 years) ♫ Voice (12 years) ♫ Helm ♫ Primer ♫ Serum ♫ Retro Synth ♫ Alchemy
♫ Maono Mic ♫ Techuilla Mic ♫ Zoom H6 Black (FR)
WMII – The Minute Kings
On the side, I am a producer and audio engineer for a podcast called The Minute Kings where I am able to practice my dialogue editing and audio post-production skills. That is when I am not playing some of my favorite RPGs like Sekiro, No Man’s Sky, and the latest of the Persona 5 and Final Fantasy games.