Wayne M Messam II
Hi, my name is Wayne.
I taught myself how to compose video game music and sound design before graduating from Florida Atlantic University. Influenced by sound designers and composers like Mike Niederquell Austin Wintory, and Martin O’Donnell, I began to study digital synthesis and orchestration to build a specialty in my craft of electronic instrumentation and Wwise.
I practice mixing, sound designing, and sound implementation, with my company WMII where I compose soundtracks that match the atmosphere of any environment and record foley that prioritizes player immersion.
I also take the time to understand the production process of game development to the extent of game design and programming knowledge in order to provide solutions and accommodations that would alleviate the workload of programmers.
It is the goal of being a man of the highest type that drives me to push myself beyond my limits to problem solve, stay organized, and share my environment of teamwork and camaraderie for where ever I go and whatever I do.
FLORIDA ATLANTIC UNIVERSITY
RESEARCH PROJECT: GAME AUDIO DEMO REELS
LIVE STREAM HOST: DEMYSTIFYING GAME AUDIO
2020 G.A.N.G. SCHOLAR’S PROGRAM